阅读源码学设计模式-单例模式

软件发布|下载排行|最新软件

当前位置:首页IT学院IT技术

阅读源码学设计模式-单例模式

成天   2019-11-14 我要评论
有些编码套路是公认的,大家都参照其编写符合可观赏性的代码,那就是设计模式

现在.NETcore 默认提供了DI功能,那我想设计一个全局的引擎类,进行注入服务、解析服务、配置中间件。并且要求该引擎类全局唯一,其他地方不能进行实例化。那单例模式就派上用场了。 单例模式官方定义:

确保某一个类只有一个实例,而且自行实例化并向整个系统提供这个实例,这个类成为单例类,它提供全局访问的方法。

伪代码实现需求

 public class AAEngine
    {
        private static AAEngine aAEngine = null;
        private AAEngine() { }
        //获取实例
        public static AAEngine GetInstance()
        {
            if (aAEngine == null)
            {
                aAEngine = new AAEngine();
            }
            return aAEngine;
        }
        //添加服务到容器
        public  void ConfigureService()
        {
            Console.WriteLine("添加服务到容器");
        }
        //添加中间件到请求管道
        public  void ConfigureRequestPipeline()
        {
            Console.WriteLine("添加中间件到请求管道");
        }
        //解析服务
        public  void Resolve<T>() where T : class
        {
            Console.WriteLine("解析服务");
        }

    }

在Main函数中调用

 //单例模式
        static void runSingleton()
        {
            var aAEngine = AAEngine.GetInstance();
            aAEngine.ConfigureService();
            aAEngine.ConfigureRequestPipeline();
            Console.WriteLine("Oh yeah 单例模式! ");
        }

输出

小结:从实例代码中我们看到构造函数设置了级别为private,这样可以防止外部进行new实例化,外部可以通过GetInstance方法获取实例对象。实例代码其实是有点瑕疵的在多线程的情况下,会违背单例的初衷,我们下面进行如何解决这个问题。

突然脑海中闪现出曾经的面试场景,饿汉式单例和懒汉式单例,或许对问题有所有帮助;

饿汉式单例

饿汉试单例是在类加载的时候就已经创建了对象。代码如下

public class AAEngine1
    {
        private static AAEngine1 aAEngine = new AAEngine1();
        private AAEngine1() { }
        //获取实例
        public static AAEngine1 GetInstance()
        {
            return aAEngine;
        }

        //添加服务到容器
        public void ConfigureService()
        {
            Console.WriteLine("添加服务到容器");
        }
        //添加中间件到请求管道
        public void ConfigureRequestPipeline()
        {
            Console.WriteLine("添加中间件到请求管道");
        }
        //解析服务
        public void Resolve<T>() where T : class
        {
            Console.WriteLine("解析服务");
        }
    }

小结:在类被加载时,静态变量aAEngine会被初始化,AAEngine1类的唯一实例将会创建,则多线程并发的场景下,也可确保单例对象的唯一性; 那什么是懒汉式单例呢?其实最上面的AAEngine就是懒汉式单例,在多线程并发的场景下懒汉式单例有问题,如何解决 答案是通过锁的方式。

懒汉式单例+线程锁

懒汉式单例有延迟Lazy的思想,只有在需要的时候才去加载实例。在多线程并发的场景下我们使用双重检查锁定(Double-Check Locking)。完成代码如下:

  private static AAEngine aAEngine = null;
        private static object lockObj=new object();
        private AAEngine() { }
        //获取实例
        public static AAEngine GetInstance()
        {
            //第一重验证
            if (aAEngine == null)
            {
                lock (lockObj) 
                {
                    //第二重验证
                    if (aAEngine==null) 
                    {
                        aAEngine = new AAEngine();
                    }
                }
            }
            return aAEngine;
        }

单例模式在开源Nop项目中实践

为了配合你没有阅读过Nop项目源码,我会把涉及到单例的几个类源码贴出来。主要设计到3个类Singleton、IEngine、EngineContext。

Singleton类
   public class Singleton<T> : BaseSingleton
    {
        private static T instance;

        /// <summary>
        /// The singleton instance for the specified type T. Only one instance (at the time) of this object for each type of T.
        /// </summary>
        public static T Instance
        {
            get => instance;
            set
            {
                instance = value;
                AllSingletons[typeof(T)] = value;
            }
        }
    }
IEngine类
public interface IEngine
    {
        /// <summary>
        /// 添加配置服务 Add and configure services
        /// </summary>
        /// <param name="services">Collection of service descriptors</param>
        /// <param name="configuration">Configuration of the application</param>
        /// <param name="nopConfig">Nop configuration parameters</param>
        /// <returns>Service provider</returns>
        IServiceProvider ConfigureServices(IServiceCollection services, IConfiguration configuration, NopConfig nopConfig);

        /// <summary>
        /// 配置请求管道 Configure HTTP request pipeline
        /// </summary>
        /// <param name="application">Builder for configuring an application's request pipeline</param>
        void ConfigureRequestPipeline(IApplicationBuilder application);

        /// <summary>
        /// 解析服务 Resolve dependency
        /// </summary>
        /// <typeparam name="T">Type of resolved service</typeparam>
        /// <returns>Resolved service</returns>
        T Resolve<T>() where T : class;

        /// <summary>
        /// 解析服务 Resolve dependency
        /// </summary>
        /// <param name="type">Type of resolved service</param>
        /// <returns>Resolved service</returns>
        object Resolve(Type type);

        /// <summary>
        ///  解析所有服务Resolve dependencies
        /// </summary>
        /// <typeparam name="T">Type of resolved services</typeparam>
        /// <returns>Collection of resolved services</returns>
        IEnumerable<T> ResolveAll<T>();

        /// <summary>
        /// Resolve unregistered service
        /// </summary>
        /// <param name="type">Type of service</param>
        /// <returns>Resolved service</returns>
        object ResolveUnregistered(Type type);
    }
EngineContext 引擎上下文类
  #region Methods

        /// <summary>
        /// Create a static instance of the Nop engine.
        /// </summary>
        [MethodImpl(MethodImplOptions.Synchronized)]
        public static IEngine Create()
        {
            //create NopEngine as engine
            return Singleton<IEngine>.Instance ?? (Singleton<IEngine>.Instance = new NopEngine());
        }

        /// <summary>
        /// Sets the static engine instance to the supplied engine. Use this method to supply your own engine implementation.
        /// </summary>
        /// <param name="engine">The engine to use.</param>
        /// <remarks>Only use this method if you know what you're doing.</remarks>
        public static void Replace(IEngine engine)
        {
            Singleton<IEngine>.Instance = engine;
        }
        
        #endregion

        #region Properties

        /// <summary>
        /// Gets the singleton Nop engine used to access Nop services.
        /// </summary>
        public static IEngine Current
        {
            get
            {
                if (Singleton<IEngine>.Instance == null)
                {
                    Create();
                }

                return Singleton<IEngine>.Instance;
            }
        }

        #endregion
    }

从nop的源码中我们发现,他使用的懒汉式单例(含双重检查锁定),外部访问IEngine实例是通过EngineContext上下文来访问的。在创建IEngine实例方法create()时,使用时的 [MethodImpl(MethodImplOptions.Synchronized)]特性,表示create方法只能由一个线程执行,类似lock锁。

如何使用,代码如下

 //create engine and configure service provider
 var engine = EngineContext.Create();
 var serviceProvider = engine.ConfigureServices(services, configuration, nopConfig);
  。。。。。。。。。。。。
 EngineContext.Current.Resolve<IScheduleTaskService>();

nop封装的优秀的代码,也收录到我的开源项目中了,喜欢它可以star下 https://github.com/ChengLab/AAFrameWork

Copyright 2022 版权所有 软件发布 访问手机版

声明:所有软件和文章来自软件开发商或者作者 如有异议 请与本站联系 联系我们