public class StringUtilComponent extends Sprite{ //定义组件显示框; //组件里已有的显示元素必须用命名空间作开头; klstudio_internal var boundingBox_mc:MovieClip; //定义LRC解析器; private var util:StringUtil; public function StringUtilComponent(){ //移除组件显示框; boundingBox_mc.visible = false; addChild(boundingBox_mc); boundingBox_mc = null; } } }